Pinky and the Brain

I've been staying up the last two nights working on Tribolum. As far as you can see, nothing much (or at least visible) has been accomplished. I went to bed at 5 this morning, spending the whole of last night coding nothing in particular.
You see, ideas don't come easy. There will always be those who guard their methods obsessively, afraid that others will discover that it really isn't so hard to code a webpage, to take a decent photo, or to perform an left-hand crossover across the front and around the right leg. Ok, so the last one took me more than a few hours on the basketball court. But the methods aren't what differentiates the top-tier from the middle-tier. It's the ability to generate ideas.
It's pulling off the crossover in the dying seconds of the game with your team down by a single point and the coach screaming at you to "play it safe". It's doing the incredible when it counts.
Getting the brain to churn out great ideas is the second hardest thing in any process. The first is lifting the pinky and getting started. That's how you take over the world.
The ideas are still vague, though I have the theme. Here's a <a href="" onclick="'','popup','width=400,height=267,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false">glimpse</a> of what's to come.
It's going to be a simple layout, as always.

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